New 6” Plasma Ball 12-05-17


* Fabrication Cost for Dual Channel Plasma Ball with fan upgrade is $115 * Carrier Wave Frequency Response is 300 Hz to 50 KHz * Gating Wave Frequency Range from .1 hertz to 1/3rd Carrier Wave setting * NEW GATING ONLY VERSION $50 * Royal Raymond Rife Electric Field type Delivery Device * Check Order Page for availability, delivery status, and Order Policy Agreement.


The Plasma Ball is an Electric Field delivery device similar to most plasma tubes or plasma bulbs.  It works in 1 of 2 modes which are Carrier Wave direct modulation or Gated Carrier mode.  Direct modulation is where the plasma is generated at whatever frequency the function generator is set to.  The Plasma Ball is 100% compatible with the Spooky2 from Spooky and the FY2300 from FeelTech or a software controllable version the FY2300 from BioZap.  Although the Plasma Ball Carrier Frequency will go much lower than the stated 300 Hz frequency specification, it needs to be much closer to radiate an effective Electric Field.  1 to 2 inches is typical.  However at 1 Khz and higher 3 feet is easily obtainable.  The Electric Field effects varies over distance and is subject to ‘The Squrare of The Distance’ law.  Said more clearly, the Electric Field diminishes the same way a non-focused flash light diminishes over distance.

There is a second mode of operation that is more like the original Rife Beam Ray Tube.  When a carrier frequency of approximately twice the desired modulation frequency is used, the carrier frequency can be gated with a second channel of control over the Plasma Ball.  This is what the original Rife machine did. The Plasma Ball runs most efficiently when the carrier frequency is between 10 Khz to 40 Khz.  Plasma Duty Cycle never needs to be higher than 50% but appears from many hours of testing somewhere around 33% seems to work best.

There is an 85 degree Celsius thermal cutoff sensor mounted on the driving transistor.  This is used to help with protecting the driving transistor should wrongly applied voltages be sent to the Plasma Ball.  The Primary channel on the Plasma Ball, Channel 1 the (RED) phono jack, optimally triggers on a 5 volt square wave.  The Secondary channel on the Plasma Ball, Channel 2 the (BLACK) phono jack, optimally triggers on a 10 volt square wave.  Well within the capabilities of most function generators.

Most Rife frequencies are below 40 Khz which makes gating a carrier frequency an ideal way to use this plasma ball.  Simply choose a carrier frequency that is a harmonic of a health frequency or choose a high fundamental  health frequency and gating can be employed as the modulation technique for most of the Spooky protocols.  There is a built in fundamental frequency that is fixed by a free running oscillator built into the original unmodified Plasma Ball.  This frequency is approximately 28 Khz.  For simple and basic operation of the Plasma Ball turn the left front panel toggle switch all the way down and just modulate the Plasma Ball through the gating channel.

There are two toggle switches on the Plasma ball and they both have two active positions or settings.  The left toggle switch turns on the internal free running carrier frequency when in the down position. On some Plasma Balls there is a middle position on the Switch and it acts as a Plasma Off Switch without actually turning the power switch off.  In the up position the carrier frequency is taken from the function generator.  In many cases this will be channel 1 off a Spooky2.  Next to the left toggle switch is a RED phone plug which is used to connect to your carrier wave source.  Again, often channel 1 of a Spooky2 however channel 2 can work equally as well.

The second toggle switch is on the right of the front Plasma Ball panel.  It is used to control the Gating.  It also may have three positions.  When in the down position the Plasma ignores gating.  This is also a quick way to see your plasma ball running in the free running zone of 28Khz to 30 Khz.  So if you need proof that you Plasma Ball is working, just push both toggles all the way down and watch it run.  If it runs in free running mode it will run in control mode as well, providing you have your source signals set up properly.  The fully up position turns external gating on from the Spooky2 or any other source and modulate the carrier wave according to the gating frequency.   There will be additional video posted throughout the life span of this project.  Come back to this website to periodically check to see the latest updates.


Wave Type:

The source Wave type should always be a square wave.  There is nothing stopping you from experimenting, but the Plasma Ball is edge trigger and a square works best.


The frequency range for a frequency modulated wave pattern follows what was stated above.  300  to 50 Khz is your practical range limit.  The power delivered by the electric field follows the ‘Square of the Distance’ rule and is something you may intentionally want to control by distance; meaning you want a weaker field because being near is too powerful.  It has been found that the Plasma Ball can be driven higher than 50 KHz however from Plasma Ball to Plasma Ball there is a variation on how it responds.  This is do to poor quality control by the Plasma Ball makers with reqards to how much gas is placed inside the glass sphere.  Additionally there is a high voltage transformer that has a varying degree of performance characteristics when running higher than 50 KHz.

When modulating through gating, choose a carrier frequency that has a known history of being a health frequency to exploit the maximum benefit offered by this Plasma Ball.  There is no limit to the gating frequency and a duty cycle of 50 percent is most often used for gating.  However you can gate at any duty cycle you want.  Sometimes gating at a lower percentage will allow running the carrier frequency at the lower and higher frequencies more efficiently.

Just to Restate, the carrier frequency works best with a Duty Cycle of 33%.  The gating frequency works best with a Duty Cycle of 50%.

Voltage Amplitude:

The best voltage amplitudes for the carrier wave is 5 to 10 volts.  Running at 5 to 5.5 volts is optimum.  The best voltage for running the gating is 8 to 12 volts.  Running at 10 volts is optimum.


Alway run using a 100% positive offset for both the carrier and gating frequencies.

Duty Cycle:

Duty Cycle can vary.  The rule of thumb is to start off with a 33% duty cycle for channel 1.  Do not go higher than 50% for channel 1.  For channel 2 any Duty Cycle will work


Phase is presently ignored.  However there are techniques for phasing multiple plasma balls to fire the same protocol at different phases.  This is a feature that will be much easier to exploit when the PHASE II Plasma Ball accessory is added.  It will basically be a self contained function generator that will be able to run complete protocols without a computer attached.  It will have additional bells and whistles that no other function presently on the market offers.  However for now Phase is ignored.


Evaluating the Plasma Ball without the software can be very educational.  You can change values on the fly for a given frequency and watch the effect in the plasma streams or Birkeland Currents.  A general rule of thumb is the more energetic looking the Birkeland Currents are the more powerful the Electric Field is. As the date clearly shows this is a relatively new project, stay tuned for many more updates to come.     Respectfully,  Steve


Plasma Ball

Plasma Ball

Ball Controls

Ball Controls

Remove Components

Remove Components

Unsolder Components

Unsolder Components

Controller BD

Controller BD

PCB with U-Bd

PCB with U-Bd

Thermal Sensors

Thermal Sensors

Euro Adapter

Euro Adapter


Unbelievable Dynamic 6 inch Plasma Ball 1

Unbelievable Dynamic 6 inch Plasma Ball 2

Plasma Do’s and Don’ts

Modifying a Plasma Ball support for ‘Notes...’

Corrections and Suggestions on Running the Ball

Spooky2 Basics on Waves, Duty Cycle, & Offset

Making Spooky PRESETS for the Plasma Ball

Manual Plasma Control with a Spooky2 Part 1

Manual Plasma Control with a Spooky2 Part 2

.01 HZ to 10 KHZ Gating Only Plasma Ball

Plasma Ball Modification Video 1

Plasma Ball Modification Video 2

Plasma Ball Modification Video 3

Plasma Ball Modification Video 4

Plasma Ball Modification Video 5

Plasma Ball Modification Video 6

Plasma Ball Modification Video 7


Links & PDFs

Plasma Ball Circuit Pictorial

Notes on doing your own

12 Volt Universal Plasma Ball Controller

12 Volt Plasma Ball Controller Schematic

New Order Policy


Corrections and Suggestions PDF matching the Video



Plasma Ball Mask



Latest How To Videos - Posted 05-01-20

1. Bulding your own Part 1 of 2

2. Bulding your own Part 2 of 2

3. How to use the Plasma Ball


Last Updated 05-01-20 by author gsk